A price history for your copy
Super Mario World Super Nintendo · PAL · Complete in box
Illustrative example, not a live quote. Each game page identifies the marketplace, delivery country, sample size and observation date.
European video-game price data
Explore what sellers are asking for classic and current games, see how prices change, and compare the version that matches your copy.
A price history for your copy
Illustrative example, not a live quote. Each game page identifies the marketplace, delivery country, sample size and observation date.
{
"priceType": "ASKING",
"product": { "slug": "super-mario-world-snes-pal-cib" },
"markets": [{
"marketplaceId": "EBAY_ES",
"deliveryCountry": "ES",
"currency": "EUR",
"listingCount": 23,
"medianItemPrice": 54.00
}]
}
Clear price semantics
Destination-aware daily statistics from currently available marketplace listings, centered on the median, interquartile range, scan coverage and delivered price when shipping is known.
Transactions obtained only from authorized sources that confirm the sale, including restricted marketplace insights when access is granted, with pseudonymized provenance and explicit verification.
Prices segmented by game, platform, region, edition, language and completeness instead of relying on unstructured titles.
From listings to useful signals
Marketplace titles are inconsistent. PriceTracker resolves them against a normalized game catalog, classifies relevant listings locally, and stores daily statistical snapshots without exposing raw marketplace content through its consumer API.
Identify a game by platform, region, edition, language and completeness.
Choose a marketplace, delivery destination and item location: the European Union, one country or worldwide. Then filter out bundles, graded copies, empty boxes and other mismatches.
Use separate variant medians, interquartile ranges, scan coverage and daily history through the API or public game pages.
Designed for real operations
Named integrations use revocable keys with only the scopes they need. Requests are rate-limited, auditable and documented with OpenAPI.
/v1/products/v1/products/:id/asking/v1/products/asking/batch/v1/products/:id/sales/v1/admin/products/:slug/v1/admin/products/:id/searches/from-template/v1/admin/products/:id/tracking/v1/admin/budget/v1/admin/sales/importFrequently asked questions
No. It supports classic and current video games, from cartridge-based systems to modern platforms such as Nintendo Switch and Xbox Series.
No. Active listings produce ASKING statistics. A transaction appears as SOLD only when an authorized source explicitly confirms it.
Yes. The batch endpoint returns the latest asking-price statistics for up to 500 normalized products in one request.
API endpoints require server-side keys, while aggregated game price-history pages are public and safe to share. Credentials are never embedded in either page.